January 2019 Undergraduate Catalog 
    
    May 26, 2020  
January 2019 Undergraduate Catalog [ARCHIVED CATALOG]

GD 225 - Game Modeling I


In this course, students will start to understand and expound upon the artistry and flow of polygonal mesh modeling. Mesh modeling is now the norm of modeling done for games (and modeling in general). All levels of game designers, programmers, and artists must have a fundamental understanding of how a 3D modeling program works in their daily workload. This class is hands-on-students will be expected to be diligent in spatial problem solving to create elegant yet dynamic models. 3.00 semester credit hours Contact Hours: 45.00 Prerequisites/Corequisites: None.