September 2019 Undergraduate Catalog 
    Jun 24, 2024  
September 2019 Undergraduate Catalog [ARCHIVED CATALOG]

GD 247 - Game Programming I

This course serves as an introduction to game programming using C++ and OpenGL or DirectX as its platform. Concepts introduced here will include learning the fundamentals of C++ (such as data types, classes, inheritance, polymorphism, and basic algorithm implementation and design) and practice using a graphics library, with a major focus on applications in 2D space. Semester Credit Hours 3.00 semester credit hours Contact Hours: 45.00 Prerequisites: GD 215 Level Design I  and IS 122 Programming Logic . Corequisite: None.